Use server receive rate rather than client send()/buffering rate

Fixes #412
This commit is contained in:
Bob Lantz
2014-10-13 17:52:47 -07:00
parent 501eb4f916
commit e1711f357a
2 changed files with 12 additions and 4 deletions
+4 -1
View File
@@ -689,7 +689,10 @@ class Mininet( object ):
"""Run iperf between two hosts.
hosts: list of hosts; if None, uses opposite hosts
l4Type: string, one of [ TCP, UDP ]
returns: results two-element array of server and client speeds"""
returns: results two-element array of [ server, client ] speeds
note: send() is buffered, so client rate can be much higher than
the actual transmission rate; on an unloaded system, server
rate should be much closer to the actual receive rate"""
if not quietRun( 'which telnet' ):
error( 'Cannot find telnet in $PATH - required for iperf test' )
return